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image model · stable-diffusion · iOS

SD Can I run Stable Diffusion 3.5 Large on iPhone 16?

Compatibility verdict VRAM check
No, not enough memorywould not load

Needs ~7 GB at Q4 GGUF, but only ~4.5 GB is usable on iPhone 16. With aggressive CPU offload it can run on as little as ~5 GB, much slower.

Needs ~7 GB Device usable ~4.5 GB

Needs ~7 GB at Q4 GGUF, but only ~4.5 GB is usable on iPhone 16. With aggressive CPU offload it can run on as little as ~5 GB, much slower.

Peak VRAM
~7 GB
Usable on device
~4.5 GB
Device memory
8 GB
Quant
Q4 GGUF
Model stable-diffusion
Type
image (MMDIT)
Parameters
8.1B
Peak VRAM
~7 GB at Q4 GGUF
Resolution
1024×1024
License
Stability Community License
Full Stable Diffusion 3.5 Large requirements →
Device iOS
Memory
8 GB unified
Usable for weights
~4.5 GB
Best runtime
llama.cpp + Metal (via PocketPal or Off Grid app)
Best models for iPhone 16 →

What you can run instead

Run Stable Diffusion 3.5 Large on other hardware

FAQ

Can iPhone 16 run Stable Diffusion 3.5 Large?

Needs ~7 GB at Q4 GGUF, but only ~4.5 GB is usable on iPhone 16. With aggressive CPU offload it can run on as little as ~5 GB, much slower.

How much VRAM does Stable Diffusion 3.5 Large need?

iPhone 16 does not have enough memory. At Q4 GGUF the realistic peak is ~7 GB of VRAM, versus ~19 GB with every component kept resident (no offload). With aggressive CPU offload it drops to ~5 GB, much slower.

What do I use to run Stable Diffusion 3.5 Large locally?

Stable Diffusion 3.5 Large runs in ComfyUI or Draw Things (among others). It loads as a diffusion checkpoint plus its text encoder and VAE, not a single chat command.

Sources

VRAM figures are sourced peak-usage anchors at the noted quant, validated 2026-06-15. See methodology.