Audio model · musicgen
MusicGen large requirements
Music generation · 3.3B params · fp32 · released Jun 2023. Realistic minimum to run: Nvidia GeForce RTX 4090 (24GB).
Model weights are CC-BY-NC 4.0 (non-commercial); the AudioCraft code is MIT.
Run it
MusicGen large runs in AudioCraft or HF Transformers at fp32. It needs a GPU (or Apple Silicon with enough unified memory).
Which devices can run MusicGen large?
Apple Silicon Macs
No mainstream local runtime for MusicGen large on Apple Silicon Macs yet.
RAM-only laptops
No mainstream local runtime for MusicGen large on RAM-only laptops yet.
iPhone & iPad
No mainstream local runtime for MusicGen large on iPhone & iPad yet.
Android
No mainstream local runtime for MusicGen large on Android yet.
NVIDIA GPUs
AMD GPUs
No mainstream local runtime for MusicGen large on AMD GPUs yet.
FAQ
How much memory does MusicGen large need?
At fp32 it consumes ~20 GB. It needs a GPU or Apple Silicon.
Can MusicGen large run on a phone or CPU?
Not practically. MusicGen large expects a GPU; CPU inference is too slow for real use.
Can I use MusicGen large commercially?
No. Model weights are CC-BY-NC 4.0 (non-commercial); the AudioCraft code is MIT.
Largest MusicGen (3.3B). The fp32 weights alone are ~13GB; a 24GB GPU is recommended, and peak consumed is ~20GB (synthesis from the weight size plus activations, no official figure). Weights are CC-BY-NC (non-commercial). Sources: HF card, AudioCraft MusicGen docs.
Sources
Memory is a sourced peak-usage anchor at fp32 (composed from reported sizes, not a single measurement), validated 2026-06-15. See methodology.